Neo 16 Posted September 21, 2022 Share Posted September 21, 2022 I'm working on a game built with libnds. I've got to a certain point where I've got over 90 files and 35MB in nitrofs data. For some reason, however, when I try to read the file named snd_floweytalk1.wav all the bytes returned by fread are 0xFF, so there must be some issue with loading the files. The thing is, it does not happen if I change the order of the files, or if I remove one of the bigger files preceding it. Anyone got any idea on why this is the case, or how I could possibly fix it... Read moreView the full article Quote Link to comment Share on other sites More sharing options...
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